"Computer Animation," Microsoft® Encarta® Online Encyclopedia 2007
http://encarta.msn.com © 1997-2007 Microsoft Corporation. All Rights Reserved.
One article that I found online regarding art and technology was about computer animation. I think that this is a perfect example of art and technology working together to create an even more amazing masterpiece of work. The article starts off by giving a definition of computer animation and briefly discusses how the role of computer technology has changed regarding the animation of shows. “Computers were first used to control the movements of the artwork and the camera. Now computers create the artwork and simulate the camera”. Later in the article it talks about how computers can be used to assist or even replace every phase of the animation process. It talks about how different painting systems work and how much more effective they can be compared to old animation processes. Another major focus in the article was image rendering. Due to the advanced technology of computers image rendering is super useful for animations. It allows a three dimensional picture to made easily and precisely. In the conclusion of the article, it states that “modern computer animations require still faster and more powerful computers to exploit new techniques and potentially photorealistic effects”.
Moses, Alexa and Murray, Elicia (2006). ‘Good game but is it art?’, The Sydney Morning Herald. Retreived February 28th, 2008, from http://www.smh.com.au/news/games/good-game-but-is-it-art/2006/09/03/1157222003715.html?page=2#
In the article Good Game but Is It Art?, the authors discuss the debate of whether games should be considered art. They interview many prominent people in the gaming and entertainment world to see what their opinions are regarding the subject. One person that they interviewed was the film critic Roger Ebert. He doesn’t believe that games can be art. He states, “I am prepared to believe that video games can be elegant, subtle, sophisticated, challenging, and visually wonderful. But I believe the nature of the medium prevents it from moving beyond craftsmanship to the stature of art”. They go on to explain that there are even people from the game industry that don’t even believe that games should be considered art. After showing how some people don’t consider it art, the authors have interviews with those who believe that it is art. One major supporter of games being art is a gaming pioneer from Australia, De Margheriti. He states “the artform of games is simply a different artform. Artforms have different functions. Some architecture may not be considered art… a three bedroom red brick house in the suburbs isn’t art, but the Opera House is considered art. Some computer games are the three-bedroom, but others are the Opera House”. Other people talk about how it is art because hundreds of pages of script for plot and the cinematic moments in the game. By the end the article doesn’t really sum up if games are art or not. They leave up to the reader to make their own conclusions.
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